local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133001378
L1_1 = {}
L2_1 = {}
L2_1.config_id = 378001
L2_1.monster_id = 21030401
L3_1 = {}
L3_1.x = 1600.245
L3_1.y = 245.39
L3_1.z = -1593.376
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 142.774
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_id = 1000100
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 378002
L3_1.monster_id = 21020201
L4_1 = {}
L4_1.x = 1602.151
L4_1.y = 245.427
L4_1.z = -1591.203
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 158.459
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_id = 1000100
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 378003
L4_1.monster_id = 21010901
L5_1 = {}
L5_1.x = 1599.461
L5_1.y = 245.642
L5_1.z = -1596.109
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 125.045
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_id = 1000100
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 378006
L5_1.monster_id = 21011001
L6_1 = {}
L6_1.x = 1603.136
L6_1.y = 245.467
L6_1.z = -1593.115
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 162.312
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_id = 1000100
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 378007
L6_1.monster_id = 21010701
L7_1 = {}
L7_1.x = 1602.552
L7_1.y = 246.034
L7_1.z = -1601.205
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 107.917
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.drop_id = 1000100
L6_1.area_id = 2
L7_1 = {}
L7_1.config_id = 378008
L7_1.monster_id = 21010701
L8_1 = {}
L8_1.x = 1606.762
L8_1.y = 245.825
L8_1.z = -1596.52
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 167.038
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.drop_id = 1000100
L7_1.area_id = 2
L8_1 = {}
L8_1.config_id = 378009
L8_1.monster_id = 21030201
L9_1 = {}
L9_1.x = 1596.542
L9_1.y = 245.762
L9_1.z = -1594.409
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 119.911
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 30
L8_1.drop_id = 1000100
L8_1.area_id = 2
L9_1 = {}
L9_1.config_id = 378010
L9_1.monster_id = 21010201
L10_1 = {}
L10_1.x = 1601.493
L10_1.y = 245.853
L10_1.z = -1599.635
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 109.845
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 30
L9_1.drop_id = 1000100
L9_1.area_id = 2
L10_1 = {}
L10_1.config_id = 378011
L10_1.monster_id = 21010601
L11_1 = {}
L11_1.x = 1604.295
L11_1.y = 245.48
L11_1.z = -1594.645
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 172.021
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 30
L10_1.drop_id = 1000100
L10_1.area_id = 2
L11_1 = {}
L11_1.config_id = 378012
L11_1.monster_id = 21010601
L12_1 = {}
L12_1.x = 1598.425
L12_1.y = 245.678
L12_1.z = -1595.46
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 125.5
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 30
L11_1.drop_id = 1000100
L11_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1378004
L2_1.name = "ANY_MONSTER_DIE_378004"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_378004"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_378004"
L3_1 = {}
L3_1.config_id = 1378005
L3_1.name = "ANY_MONSTER_DIE_378005"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_378005"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_378005"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 378001
L6_1 = 378003
L7_1 = 378006
L8_1 = 378007
L9_1 = 378008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_378004"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 378002
L7_1 = 378009
L8_1 = 378010
L9_1 = 378011
L10_1 = 378012
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_378005"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValueByGroup
  L3_2 = A0_2
  L4_2 = "isfinished"
  L5_2 = 133001377
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_378004 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "13300137801"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGroupGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 133001377
  L5_2 = 377001
  L6_2 = GadgetState
  L6_2 = L6_2.GearStart
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_378004 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValueByGroup
  L3_2 = A0_2
  L4_2 = "isfinished"
  L5_2 = 133001377
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_378005 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "13300137802"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGroupGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 133001377
  L5_2 = 377001
  L6_2 = GadgetState
  L6_2 = L6_2.GearStop
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "13300137801"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_378005 = L1_1
